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UE5 x Arc GIS -Create a large world without modeling-

See this post. These are all images rendered in real time by UE5. They are not aerial images that exist.
This is done by loading Arc GIS into UE5 using the ArcGIS Maps SDK for Unreal Engine, an SDK provided by Esri.
Any location on earth can be loaded into UE5 from the latitude and longitude of the real world.
What I wanted to verify was the rendering quality of the GIS. Then I would like to know if the GIS can be used for video purposes.
The results of the verification are as shown in this post. If it is a representation like aerial photography, Arc GIS x UE5 should be fine.
However, perhaps the 3D terrain data, as seen in this post, is generated by aircraft photogrammetry. So while 3D data exists for mountain ranges, cliffs, islands, volcanoes, etc., cities are essentially only loaded with 2D images from satellite data.
If you want to create a city, you can overlay city data from layers through the Arc GIS SDK, but such data has low LOD and is of low quality for video applications.
But this SDK is so great.
I will use it a lot in the future.